Materials for learning ReasonML
This post is a follow-up to the workshop "Build production-ready user interfaces with ReasonML"
Practicing language basics
Try learn-reasonml-workshop to practice ReasonML basics including functional programming and types. It is a set of 24 exercises that you can run locally in your machine.
If you get stuck somewhere, you can find the answers here in this Pull Request contributed by Ludwig Vantours.
Introductory reading for Reason
An invitation to ReasonML. A whirlwind look at the language and its prominent features.
"How functional is Ruby?". Compare the implementation of map
between Ruby and ReasonML (the lesson applies equally to Javascript) to understand how linked-lists are important to do functional programming.
Learning to program effectively with types
Making Impossible States Impossible by Richard Feldman
Effective ML by Yaron Minsky
Designing with Modules from Real World OCaml.
Scott Wlaschin's series desigining with types in F#
Understanding Testing best practices
The Magic Tricks of Testing by Sandi Metz (Ruby)
Don't Write Tests by John Hughes (Erlang)
Ideology by Gary Bernhardt
Papers
OCaml for the Masses by Yaron Minsky (2011)
The Design of a Pretty-printing Library by John Hughes (1995)
Out of the Tar Pit (essential vs accidental complexity)
Open-source ReasonML codebases
Interactive ReasonML sketchbook
Design for Programmers
Refactoring UI by Steve Schoger
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